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Siftables and RPGS

Skull Face
http://singularityhub.com/2010/05/05/siftables-are-changing-the-shape-of-computing/

It strikes me that there is a great potential here for RPG miniature gaming. Obviously you can have them representing different miniatures simply by changing the pictures on them, but they could easily display state, e.g. stunned, slow, etc, and possibly other information too. Going further, they could actually do some of the combat math for you, track initiative order and take away some of the dull crunch, while keeping The Crunch.

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( 2 comments — Leave a comment )
dakari_mane
May. 13th, 2010 12:19 pm (UTC)
But at what point do you just chuck in the towel & play world of warcraft?

The next step after siftables.....
sashabilton
May. 13th, 2010 01:48 pm (UTC)
One of the common critisms of 4e D&D is that it's so miniatures and combat focused that it discourages roleplaying. Now within our group it seems that we mostly came at D&D from wargaming, so don't see this side as a problem but for others it really is. These Siftables might mitage this somewhat.

Computer RPGs, until the advent of real AI will never be comparable to tabletop simply because it can't handle players doing anything they want (actually I've met some human DMs that can't handle that either) so I'm always wary of people who think that CRPGs are replacing tabletop - it makes me think that the players that leave us don't really want to roleplay in the same way we do anyway.

Still love one of those project / big LCD gaming tables...
( 2 comments — Leave a comment )